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Re: Custom Levels




> Is there any possibility to generate the key step by step? 

It would be tricky, like using viewports that "touch", but could you use
"ppl shakey" to do each key and have them look continuous?

a la:

shade/set/lev=(0)(10)(20)(30)(42)(58)(75)(95)(120)(150)(185)(225)(275)(335) var
ppl shakey [bunch of args, including x1 y1 x2 y2]
ppl shade
shade/set/over/lev=(405)(485)(580)(695)(835)(1005)(1210)(1455)(1745)(2085) var
ppl shakey [bunch of args, including x2 y2 x3 y3]
ppl shade
shade/set/over/lev=(2480)(2940)(3475)(4100)(4825)(5650)(6525) var
ppl shakey [bunch of args, including x3 y3 x4 y4]
ppl shade


--
Gary Strand
strandwg@ucar.edu                         http://www.cgd.ucar.edu/ccr/strandwg


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