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Re: [ferret_users] Topography colour
Hi Karthik,
Yes, it's easy. See the instructions below, copied out of
ferret_directory/go/fland.jnl
Lynn
! usage: arg1 arg2 arg3 arg4 arg5
arg6
! GO fland [resolution] [palette] [overlay_style] [detail] [x=lo:hi]
[y=lo:hi]
! arg 1 - resolution - may be 120,60,40,20,10, or 5 default=20
! To use resolution "nnn" the file etoponnn must exist.
! arg 2 - palette - may be any palette on your system. Normally solid
colors
! like black, gray,red, etc. (see Fpalette '*')
default=gray
! arg 3 - overlay_style - "basemap", "transparent", or
"overlay" (default)
! arg 4 - detailed - may be "detailed", "all" or "solid" default=solid
! Use "detailed" together with a spectrum like dark_terrestrial
! Use "all" to plot oceans as well as land.
! arg 5 - longitude limits - specify as for any FERRET longitude range
! arg 6 - latitude limits - specify as for any FERRET latitude range
! examples:
! GO fland ! default - 60 minute resolution, color
gray
! GO fland 120 ! 120 minute resolution
! GO fland 5 ! 5 minute resolution - caution! it's
LARGE
! GO fland 40 red ! 20 minute resolution with palette
red.spk
! GO fland 40 red basemap
! GO fland 40 dark_terrestrial overlay detailed
! GO fland 20 gray transparent
! GO fland " " red ! default (60) minute resolution in red
! GO fland 40 dark_terrestrial overlay detailed x=160e:140w
y=20s:20n
! or for a good time try
! SET DATA monthly_navy_winds; VECTOR/l=1 uwnd,vwnd
! GO fland 60 dark_terrestrial transparent detailed
! Note 1: To use resolution "nnn" the file etoponnn must exist.
! Note 2: If "basemap" is given then the current default region will
determine
! the region to be plotted
! Note 3: The transparent option creates a see-through overlay land mask
! check the overlay/basemap/transparent option
-----Original Message-----
From: Balaguru, Karthik <karthiknaidu@xxxxxxxxxxxx>
To: oar.pmel.ferret_users@xxxxxxxx
Subject: [ferret_users] Topography colour
Date: Thu, 07 Oct 2010 09:27:39 -0500 (CDT)
Dear ferret users,
I was wondering if there is a way to have the command "go fland" fill in the land with white colour instead of the default grey. Thanks!
Karthik.
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